Epic Games CEO Tim Sweeney confirmed today that Fortnite for Android will not be offered in Google's Play Store. Through this move, Epic will save on the 30 percent cut that Google demands for Play Store apps, as well as have a more direct relationship with its customers.
"The 30% store tax is a high cost in a world where game developers' 70% must cover all the cost of developing, operating, and supporting their games", Sweeney said.
Source code deciphering done by some XDA Developers users (EDIT: Apparently Reddit user thesbros) found some very interesting factoids about the Fortnite release on Android. This means that Epic would have released Fortnite the same way on iOS, if only Apple didn't require apps to be vetted before they made it out to the public.
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The studio has not yet announced when the game will arrive on Android. Due to this, Epic Games is able to bypass the Google Play Store to release Fortnite through its own installer. Now, we know what to expect: the popular battle royale game could take a long while to arrive to other Android devices like the Google Pixel, LG series or OnePlus. The primary reason Epic turned to the iOS App Store is that Apple does not allow the distribution of iOS apps through unverified channels.
Ars was unable to confirm the legitimacy of the image, but XDA's report cites the final sentence, about app installation, by reprinting the source code that it pulled up on Sunday.
But some are concerned that the decision may cause a massive security headache as millions of young people look to download Fortnite outside the mostly-safe Google Play store.
"In our view, this is the way all computer and smartphone platforms should provide security, rather than entrusting one monopoly app store as the arbiter of what software users are allowed to obtain". However, this behemoth is entirely funded through in-app purchases. Google recommends users stick with Google Play-downloaded apps because they've already done all the security checks users should go through before loading an app. Fortnite has to be downloaded through official platform channels on iOS, Xbox, PlayStation, and Switch...but that's because those platforms don't have any other way for software to be installed-no officially-recognized "side loading" that ordinary users can access immediately.