Microsoft Reveals Xbox Live Service For iOS & Android

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It's true, some games on iOS and Android already have Xbox Live Achievements, but that's only because they're only enabled in titles from Microsoft Studios right now. Achievements, Gamerscore, friends lists, clubs, privacy settings, and parental controls will all be available for developers to use on mobile devices.

Microsoft has announced Microsoft Game Stack, a developer-friendly bundle of existing Microsoft services to aid in game development.

In the future, game creators will be able to select parts of Xbox Live to integrate into their games, and it will require a single sign-in to a Microsoft Account.

Valve's got Steam Link as a streaming platform for PC games, and now Microsoft has one as well.

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According to Kareem Choudhry, Microsoft's corporate vice president of Gaming Cloud, "Our goal is to really unite the 2 billion gamers of the world and we're big fans of our Xbox Live community". "Developers don't really have time to go searching for tools, and we know it's been hard to navigate and take full advantage of everything we have to offer". Xbox Live functionality is just the beginning, although it could take a while for those features to head to competing consoles.

And now Microsoft has announced the new cross-platform mobile development kit, Microsoft Game Stack. These include Azure and PlayFab, which let developers build cloud-connected games. The bundle combines services from Azure with other Microsoft products, including a heavily upgraded version of the PlayFab platform that the technology giant acquired previous year. "Our vision [is people] should have the freedom to play the games that they want on the devices that they want with the people that they want". One is a tool called PlayFab Party that provides voice and chat features with automated translation powered by the cloud platform.

The company has yet to comment on Xbox Live support becoming available on Nintendo Switch, another thing it teased last month.